﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input;

namespace manySquares
{
    class Player
    {
        public int Money;
        public String Name;
        public GamePadState Pad;
        public Player(GamePadState ipad, String iName)
        {
            Name = iName;
            Pad = ipad;
            Money = 0;
        }
    }
}
